
Like Nickelodeon Kart Racers and Nickelodeon Kart Racers 2: Grand Prix, the previous two Nickelodeon games published by GameMill Entertainment, Nickelodeon All-Star Brawl did not launch with voice acting for any of the playable characters. It is the first console game in the long-running Nickelodeon Super Brawl series, with previous entries having been online browser games and mobile games. The game was officially announced three days later on July 13, via a trailer on IGN. Prior to its announcement, the existence of Nickelodeon All-Star Brawl was leaked by GameFly on July 10, 2021. The character roster was decided collaboratively between GameMill and Ludosity according to Ludosity, only a few of their character choices were rejected by Nickelodeon due to global licensing issues. The game was designed with competitive play in mind from its inception, with Ludosity seeking to simplify the controls for newer players without sacrificing the gameplay depth sought by competitive players. Nickelodeon All-Star Brawl entered production by early 2020, being developed by Ludosity with assistance from Costa Rican studio Fair Play Labs. įollowing the success of Swedish independent studio Ludosity's fighting game Slap City, Nickelodeon approached the game's developers and laid out their plans for a platform fighter.
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Each character also has their own stage usually based on their series of origin. One additional DLC character is announced for future release.
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The game currently features 24 playable characters from 16 Nickelodeon franchises, consisting of 20 characters in the base roster, two additional characters added via free updates and two paid downloadable content characters. Players are able to unlock images displayed in an in-game gallery, music for the game's sound test, and online profile icons. In Sports mode, players must knock a ball into an opponent's goal, with different types of balls having different properties, such as soccer balls being unable to be grabbed.


The game also features a single-player arcade mode and a "Sports" mode, based on the "Slap Ball" game type from the developer's previous fighting game Slap City. The game supports local and online multiplayer for up to four players, with the game's online functionality utilizing rollback netcode on supported platforms. These items will spawn intermittently on the battlefield and can be grabbed and thrown to inflict damage on opponents in different ways.
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An update in June 2022 added 16 items to the game, which can be toggled in the match options. Each stage offers a different layout, with some also having additional hazards that can cause damage to the characters. As characters take damage, the amount of knockback caused by opponents' attacks will increase, making them easier to knock off the stage. Unique to the game is the "strafe" function, where players can hold a button to prevent their character from turning around while moving in different directions this can be used to continue attacking an opponent while actively retreating from them.


Players can also grab and throw opponents or enemy projectiles, even in the air, and guard against attacks without penalty, though they will be pushed back in doing so. Different attacks can be performed by pushing up or down or running in combination with one of the three attack buttons. Characters have three different types of attacks: light attacks, which are weak but quick and can be used to perform combos strong attacks, which are slower but do more damage and knock opponents back further and special attacks, the properties of which vary by character. Movement takes place on a two-dimensional plane, with characters able to move around by running, jumping, double-jumping, or performing a mid-air dash in any of eight directions. Nickelodeon All-Star Brawl is a platform fighter, with players battling on different stages and attempting to knock their opponents outside the boundaries of the arena.
